FNAF 6 - Five Nights At Freddy's 6, places you in charge of constructing your very own eating establishment. Create pizzas, satisfy the hunger of children, and amass high score points.
The player will first participate in a minigame that has the appearance of an 8-bit game. In this particular minigame, the player assumes the role of Freddy Fazbear. The objective is to take control of the pizzas and hurl them at the paying clients. A second Freddy sprite appears a little later and blocks the path that the pizzas are trying to take. After that, the minigame comes to an end, and the player is taken to the following screen of the game.
Following the interruption, the player can be seen using a piece of paper and a cassette recorder while seated at a desk. They can see in front of them a copy of Circus Baby that has been damaged. The man on the cassette tape then puts the animatronic through its paces by playing a number of peculiar sounds and giving it a variety of auditory cues.
The broken toy turns its attention to the screen as soon as the tape recorder comes to a stop.
After that, the screen that displays the game's title is displayed to the player.
The objective of the game is to allow the player to equip his pizza parlor with wares selected from a catalog that, among other things, will improve the ambiance, ensure the patrons' safety, provide entertainment, and increase their earnings. The Tutorial Unit recommends that the user avoid using any items that might get them in trouble with the law.
The next area that the player explores is a dimly lit office that features a computer in the center and two vents on either side. The objective of this section of the game is to complete all of the activities that take place on the computer.
If the player has already saved one animatronic or there is a missing one, then they are responsible for preventing any other animatronics from reaching the office.
This can be accomplished by simply shutting off the computer as well as the fan; however, doing so will cause the temperature to rise. The gamer will lose consciousness if the temperature in the office reaches 120 degrees Fahrenheit. The noise that is created in the workplace as a result of turning on the computer and the fan brings the temperature down and notifies the animatronics of their presence.
If the gamer gives their consent to being sponsored, then advertisements can appear and generate more noise.
The player can search for a moving thing that is hiding in a vent by shining a flashlight into the opening of the vent. It is also possible for the player to employ noises in order to coax the animatronics out of the office. Once the player has completed all of the required activities, they must log off of their personal computer for the night to be considered over.
The player will be handed an animatronic that was discovered in a back alley during the break between nights. The game will ask whether the participant wishes to keep the animatronic or return it to its original location.
If the animatronics can be preserved, there will be an increase in revenue. You will not be awarded a bonus, but the animatronic will no longer be a nuisance if you return it to the alley where it was found. When they are trying to save an animatronic, they have to be careful that it doesn't get too close. If it does, it will frighten them, which will result in them not receiving the bonus money.
The player has the option of using a taser in order to return the animatronic to a stable posture; however, doing so more than three times will reduce the value of the animatronic as a salvage item. You can rescue not only the updated version of Baby but also a broken Funtime Freddy, a Springtrap that has repaired itself, and a mystery black bear. All of these characters are playable.